How does a “Miniature” happen in a high-level chess game?
A “Miniature” is a game that ends in less than about 20 moves. It usually happens in lower-level players’ games because one player may go against general principles such as developing their pieces, not playing with only one piece too much at the beginning of the game, etc.
Nowadays, this rarely happens in high-level games – as long as one of the players does not make a shocking blunder – because the players often prepare their openings in anticipation of their opponents’ potential moves well into the middle of the game.
However, sometimes a player implements a creative idea very early on in the game that has yet to be analyzed in advance by their opponent. As you probably know, chess is so complicated that even a strong grandmaster may react in an unfavorable way in such a situation and land themselves in a worse position right off the bat. Whenever this type of game happens, it grabs the attention of the chess world, including your authors
Game of the Week is: Mikhalevski, Victor vs. Nabaty, Tamir
**If you want to see me analyze this game live, check out my stream on my Twitch channel on Wednesday, 3/17 at 10:00 p.m. PST. Feel free to bring any questions you might have about the analysis – or about chess in general – and I’ll be happy to answer them!**
Critical Position Black to play
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Please note that Game of the Week will cover games played from Saturday to Saturday of each week, and any games played on Sunday will go to the next week. See you next Sunday!
Edited by Della Almind